


Scattered around in your fire lookout, as well as at various caches you come across through gameplay, are a variety of paperback novels perfectly designed to resemble the kinds of books you would have found in a grocery store aisle circa 1985. One of the period details that particularly stood out to me, as a bibliophile, was the integration of paperback novels. The game, which is a success on multiple levels, does a particularly excellent job of re-creating period details to make the gamer feel like he or she is really there, transported back to the late 1980s. As the game unfolds, strange events are afoot in the woods, and your only connection to the outside world is the voice of Delilah, your supervisor, who checks in periodically over a handheld radio. The innovative, beautifully crafted game takes place in 1989 when you, as the protagonist, take a job as a fire lookout at a remote post in the Wyoming wilderness, a refuge from your complicated life. It was, therefore, strikingly appropriate that I also came across the video game Firewatch, which I played over the course of a couple sittings last week while we were trapped inside hiding out from the all of the smoke. Out here in Central Oregon, we've been inundated this year with wildfires.
